The Walking Dead Prison.

Here are the photos from my Walking Dead: Take the Prison Savage Worlds Game. For a play-test it worked out pretty well, although I underestimated how long it would take to get into the Courtyard area. I also forgot my dice. Epic Fail. A GM not using his own dice? Preposterous. Can’t wait to get this painted and re-play it.

Working With Modest Magic’s Terrain

The Gallery below contains some of the builds I’ve been working on for my Home Game this Wednesday. The first three photos are a test of a smaller version of what I’m trying to build, The Prison from The Walking Dead. All of the other pictures show pieces that I have glued together. There is the big Keep piece, five floors high. The small Tower, currently four floors high. Then there is the Gate Piece, which I have glued, but left some modular pieces loose so I could use the Gate as a piece of Modular Terrain, which is one of the key features of Modest Magic. I’ll have photos up of the complete build after the game. It will most likely not be painted until a later date due to time constraints. I’d like to add that working with the terrain has been very clean, aside from breaking it off the sprue, there are no worries if you live in an urban location and need to work on the stuff in a confined space, as you can probably tell I have.

Terrain Builds

Here’s some of the layouts of my Modest Magic Terrain I’ve been messing with.

I’ll throw up some more pics as this piece grows. It’s gone from idea to testing, soon to glue and paint. I just need to figure out the exact layout I need for the game I’m planning to use this for. It’s also going to be probably 4 times larger when done.

The Day I’ve Been Waiting for is Here!

UPDATE 11/17/2012: Working on some builds, I’m at work so I will not be posting pics until later. I have a cool idea of what to build with the terrain, but I don’t want to give it away to my players. It’s a surprise!

UPDATE: All of the terrain has been de-sprued and I will mess around with some of it today. Game night ended up getting cancelled and next week being Thanksgiving here, we most likely won’t play next week, but that will give me some time to create the Mega-Zombie Castle of Doom!

My Modest Magic terrain arrived this morning! Tonight is game night, DCC RPG from the looks of what I just got! I’ll be doing a full review as soon as I can. Nick at Modest Magic has a contest going on that involves de-spruing (Is that a word?) the Dungeon Kit I got. I need to figure out what sprues are just the Kit so I can get in on it. Along with finding time to go outside to do it, as I’m pretty sure little pink foam dust and dogs don’t mix well. I apparently now have a ton of game prep to do, I’ll be back with more as soon as I can.

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Game Night: Risk Legacy and DCC RPG

Since today is my normal game night, I wanted to post what we’ve done the past couple of weeks. We are taking tonight off so I can get some work done on our upcoming Hell on Earth Reloaded game which will run along with my DCC RPG game. Probably do a little flip flopping with the games. Side note: Help the Hell on Earth Mini’s Kickstarter!

Three weeks ago, I had some GM Burnout going on, so I suggested we play Risk: Legacy. Long story made short: We played, we loved it, marking the board and ripping up cards is awesome and I won by my favorite method: Sneaky Underhandedness. This, is why I play Thieves in Fantasy RPG’s. My favorite way to win is to do it under a cloak of uncertainty and lying. Nothing like watching three factions wipe each other out and not expect me to sweep  in and clean house to a win. So, my name is first on the board…who will be next?

The next week, we went back to DCC RPG, continuing after the Frawg God Temple. In the Temple the players found a map that led to a new location. While waiting for the awesome Modest Magic Terrain I’ve ordered, I picked up a set of Wyrd Miniatures Terraclips and the Dungeon Essentials pack.

We had a good time with the game and the characters eventually made it through the traps and got to the Witch at the end. After some Phlogiston disturbance during a Spell Duel, the Witch lay dead and the heroes were victorious. The Terraclips work ok. I bent a couple pieces putting the clips on, and the package shows things that don’t come in the set I bought, but it was cool for a visual aid. I suggest not putting all the walls up in every room as it makes it hard for players at the end of the table to see what’s going on. Much better for a mini’s game than role-playing  I meant to have a photo of the completed dungeon but forgot to take the last couple of photos after the game.

If you love Terrain…

Modest Magic is a small company that recently had a successful Kickstarter. They make terrain for gamers that comes unpainted but is an exciting concept. We are talking Modular Terrain people! Castle walls that can be used to make a castle, a keep, a tower, a wall! Use the floor tiles in combination with walls to make a DCC RPG dungeon you can create on the fly, at your game table! I personally think the dungeon tiles would be great for Super Dungeon Explore!

Or, if you like Sci-Fi, check out the Alien Civilization set. Great for your Warhammer 40K Tau or Necron army, or any future game you can think of!

I mention this terrain here because I believe in it, the creator has nothing but wonderful to deal with and the product looks solid.

Help a small time company with big dreams achieve them. Buy Modest Magic Terrain. Watch the videos on the site and you can’t help but want this stuff. Verdict: MUST BUY!

Kickstarters.

Thinking about Kickstarters at the moment. The most obvious one to any of you fine folks that have found your way here to the Toxic Swamp is Deadlands Noir. This is one of the first Kickstarters I backed and it’s given me the most return so far. I played in the game at GenCon, I got my dice and badge. I’ve sent out info for my NPC and I’ve met the players behind the scenes. It’s been a glorious experience.

But what other Kickstarters are on my radar?

I backed The Duke from Catalyst Game Labs. At GenCon I was able to see a prototype and they also had Print and Play versions they were handing out. So, I’ve at least seen/held in my hands, parts of the actual game.

 

Modest Magic. First thing that made me spend money on a Kickstarter. Looking at this fine product, I was sold. You are going to love this stuff. Modular terrain. Quite brilliant. I’m proud to have backed this one and I’m pretty bummed I didn’t locate Nicholas Whitney at GenCon and get to shake his hand and see the Castle he brought with him. He did mention a video though, you should check it out if you want to feast your eyes on some good terrain.

Relic Knights. This one is still going on and I got to see some models and even bought one. (On a side note: I played Super Dungeon Explore at GenCon and loved it. I don’t own the game yet but I picked up Caverns of Roxor to keep me sated.) Not much to say here, it’s still live for Pete’s sake, but I own a model. That’s something.

 

 

Cerebus: High Society Digital. I love Cerebus. Cerebus means a lot to me, an old, dear friend. This Kickstarter has had more updates than any other I’m in. Each one informative and uplifting. This is one awesome project. I’m seeing things get packed into boxes, Dave Sim has been working his butt off and work has progressed. Today, there was some bad news. I’m sorry to say that the project has suffered a setback, Sandeep, who has been doing all the scanning of original negatives, suffered a devastating fire and lost all of his possessions, including the new scanners and original negatives. Not only is this a horrible thing to have to happen to anyone, and I pray and wish him well and hope a way to help him surfaces, (HELP SANDEEP BY CLICKING HERE) I am sad for a great loss for the comics community as well. A big chunk of history has been lost. Whatever you do to give someone in distress comfort, please try to do it for Sandeep.

Here is the original post that was sent to backers of the project.

Dave Sim, here:  Just thought everyone should know:  Fisher came over today and asked if I had heard from Sandeep.  No, I hadn’t.  Hands me today’s RECORD.  Front page: Sandeep’s place — and the buildings on either side of him — were gutted by fire yesterday afternoon. He got out in one piece but with nothing but the clothes on his back and his wallet (he had been in the shower and a cop showed up at the door:  “You have the leave. NOW”) The whole place went up in about five minutes.
 All of the negatives for HIGH SOCIETY were destroyed as well as the 11×17 scanner and the new negative scanner.  No insurance.  So, I thought I’d better let everyone know that we’re definitely not on track for the September 12 launch at this point.
I don’t expect that I’ll hear from Sandeep for at least a few days — he’s staying with friends and obviously has a lot more important things to think about than HIGH SOCIETY DIGITAL.  
Okay — gotta run to make my 3:00 prayer.  Please feel free to relay this to anyone you think should know.  Particularly people who are waiting on HIGH SOCIETY DIGITAL.  

Here is a petition I have signed. I have nothing to say, other than I stand by it.